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Playtesting

by NeoWolf73 @ 03. Apr 2006 - 23:59:05

Okay I'vbe covered the serious things in my life at the moment.. so now I'll touch on one of the things I do in my spare time.

Playtesting
What is playtesting you ask? well in this regard it is playtesting Roleplaying Game supplement, rulebooks and adventures. Namely where an Editor is responsible for checking spelling and grammar a playtester is responsible for checking game mechanics, balance and statistics. However unlike an editor playtesters do NOT get paid, which si something I'll discuss some more below.

I've playtested roleplaying games for five years now and have playtested over 200 books across half a dozen publishers. Playtesting can take anywhere from a weekend to a year..for any particular book dependant upon the size, content, number of drafts, and intended release date. Various companies also handle playtesting in various ways some have forums where feedback comments are posted as an when and means of fixing them discussed, others take all feedback and release a new draft, which is then itself gone over and so on and so forth until it is objection free. And then there are those companies that take a report of findings all fo which go off to the company and author of a book and its left to them to decide what fo this feedback they correct and what they don't, oftentimes without the playtester knowing what gets altered and what doesnt before the book is released.

So what is the pay off for all this time and effort you ask? well thats the thing... it varies, it didn't always vary but with the most recent boom in the roleplaying industry and the companies that came about from it due to Wizards of the Coasts release of Dungeons and Dragons 3.0 (and later revised 3.5 edition) it has varied greatly.

Of old the expected price of playtesting was a complimentary copy of the book your playtested as well as your name in the front under playtesting credits.

However the recent tendency has been.. wait for it... nothing, just your name in the front.. and let me tell you your name in the front means nada.. indeed the only people who read playtesting credits in a book are the playtesters themselves. So how do these companies get away with it, simple because there are a steady supply of willing playtesters (note I say willing not necessarily competent) so these companies don't care whether we like that they don't give us a complinetary copy or not, if we gripe they can replace us and they know it. Competent playtesters have for the most part become an overhead they can cut as if they are doign us the favour by letting us check thier releases for them.. its crazy.

Now I have to say there are some companies out there that do not follow this tendency and indeed without generalising too much I would say that those that do still provide complinetary copies are predominantly outside of the U.S.
Perhaps the best of these and the one with whom I've had my longest standing relation with and playtested over a 105 books for to date is our own Mongoose Publishing

Mongoose Publishing

I suspect many of these companies believe that every member of a playtest group expects a copy but generally that is not so, roleplayers function as groups, one running it the rest playing in it as such the necessity is only really there for one book to be available to be of use for the group.

I'll tell you a little secret now, since I began playtesting I've done so as a group..despite the fact I have only ever been just me a single individual doing the job. Indeed up until recently I roleplayed every week running a game for my "so called" friends and have run RPG games every week for the last 25 years right back to the time I actual started playing myself. My group happily signed the NDA (non disclosure agreements) as they were happy to have thier names in the book but were too lazy to participate, so I did it all myself. Indeed I have done so, so competently I have been noted for the quality of my playtesting and am also quite proud of the fact that I have never missed a deadline or even come close.

It would howeever be nice if the companies out there could give us playtesters the credite we deserve and pay us our fair and honest dues by providing a complimentary copy for our hard work. HEck the editors get a wage.. that would be even better, but for most of us we do it because we love the game and as such a book that we work hard and shed blood, sweat and tears to get right for a company should be the least they can do.

I wont name the companies I have had dealings with that don't provide copies, they know who they are and Im sure they've a thousand excuses why they don't do the right thing, but the long and short of it is this.

You may be able to get a horde of willing yet useless testers to pretend to test a book in order to get thier name in the front, but if you want the job doing well and right your going to have to rethink your policies as we legitemate playtesters deserve our dues.


 
 

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MsAnthropeMsAnthrope [Member]
04/04/06 @ 00:33

I don't really understand this, but right on!! You go, guy! Are these on line games? I'm guessing not, since you talk about a book. My son plays on line games hooked up to the TV where there are other people in the game from all over the world. They are mostly killing games, which is a hoot, because he is not violent really. And in these games you can hear the other players and you are on teams and you talk to each other in real time, right while you're playing. He loves it, but I don't think he'd be interested in testing any. I don't think your complaints will do much good. I have noticed that corporations give worse and worse customer service and are mostly unavailable now and unresponsive to consumer complaints. I guess because there are so many consumers now and everything is so automated they don't mind if they lose some customers.

NeoWolf73NeoWolf73 [Member]
http://www.neo73.plus.com/
04/04/06 @ 00:52

Roleplaying Games that I playtest for are the pen and paper variety played with a group of people a rule book, some pencils, paper and dice. These games are set in Fantasy worlds like the Lord of the Rings or Science Fiction universe like Star Wars. Roleplaying games are fun, educational and help expand your imagination, vocabulary, understanding of history, social skills, problem solving abilities. They are a fantastic tool for teaching kids and adults alike the difference between right and wrong as these games frequently involve doing heroic deeds, hunting down wrongdoers or righting injustices. RPG's (abbrev) are food for the imagination.

Roleplaying Games as a term refer to a genre of games whereby the player(s) take on the role of individuals within a story, most often the hero and you make choices and decisions in that role in order to complete some task or objective. Roleplaying Games are an odd category of games where there is no "winner", indeed it is the story and your actions in the role you play that are the point of the game. The best sort of escapism.

I suspect you are right that in the long run the companies and the corporations that produce such games that I playtest for will care little about my grievances.

But one of the few certainties any of us have is that nothing will change if we stay silent and simply accept things when they are wrong, unjust or unfair.. better to be a ram than a sheep as it were.

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